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GAME GUIDE

Manille

Belgian/French trick-taking game with 8 trumps.

01 · UNDERSTAND THE PRINCIPLE

Essential rules

Objective

Belgian/French trick-taking game with 8 trumps.

Variant played: CardVerse take/pass variant with trump order V–9–A–10

Players
4
Duration
15–30 min
Deck
32 cards

Choose trump

In this proposed variant, announce take with a suit or pass. If the first three players pass, the dealer must take.

Follow the requested suit

You must play a card of the requested suit if you have one. The value of your other card does not let you avoid that obligation.

Trump with a trump card

If you do not have the requested suit, you must trump if your opponent is winning and you have a trump. If your partner is winning, you may discard.

Overtrump if possible

If you must play trump and a trump is already winning, play a higher trump if you can. With spades as trump, the Jack beats the 9.

Discard

With no hearts, you may discard the 7♣ when your partner is winning the trick. If they are not and you have a trump, you must trump.

Trump order

Trump order: V, 9, A, 10, R, D, 8, 7. Non-trump order: A, 10, R, D, V, 9, 8, 7. Here, the Jack of spades beats the 9 of spades, which beats the Ace of spades.

Win the deal

This variant uses 162 trick points, including the last trick. The taking team must score strictly more than the other; card order is the one shown in the lesson on trumps.

Detailed rules

Variant played: CardVerse take/pass variant with trump order V–9–A–10 · Version 1.0.0

The essentials to get started

Belgian/French trick-taking game with 8 trumps.

Choose trump

In this proposed variant, announce take with a suit or pass. If the first three players pass, the dealer must take.

Follow the requested suit

You must play a card of the requested suit if you have one. The value of your other card does not let you avoid that obligation.

Trump with a trump card

If you do not have the requested suit, you must trump if your opponent is winning and you have a trump. If your partner is winning, you may discard.

Overtrump if possible

If you must play trump and a trump is already winning, play a higher trump if you can. With spades as trump, the Jack beats the 9.

Discard

With no hearts, you may discard the 7♣ when your partner is winning the trick. If they are not and you have a trump, you must trump.

Trump order

Trump order: V, 9, A, 10, R, D, 8, 7. Non-trump order: A, 10, R, D, V, 9, 8, 7. Here, the Jack of spades beats the 9 of spades, which beats the Ace of spades.

Win the deal

This variant uses 162 trick points, including the last trick. The taking team must score strictly more than the other; card order is the one shown in the lesson on trumps.

The table guides you through each turn and suggests the legal moves. This guide presents the basic rules; regional variants may differ.

02 · Cards to inspect

Cards to inspect

Look at the ranks and suits of these cards.

VIDEO ACTIONSView every type of move

Choose trump

1 / 7
In this proposed variant, announce take with a suit or pass. If the first three players pass, the dealer must take.

Cards to inspect

01 · Situation

Spot the choices or the count in this example.

In this proposed variant, announce take with a suit or pass. If the first three players pass, the dealer must take.

Teaching example · playable table cards
0.0 / 9.0 s

Preparing cards…

Read the steps in this demo
  1. Spot the choices or the count in this example.
  2. Choose a take or a legal pass.
  3. Trump is fixed for all eight tricks.

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