GAME GUIDE
Durak with reinforcements
Durak variant where the attacker may add cards.

01 · UNDERSTAND THE PRINCIPLE
Essential rules
Objective
Durak variant where the attacker may add cards.
Variant played: 36 cards · attacks with support · defense in order
- Players
- 2 to 6
- Duration
- 10–30 min
- Deck
- 36 cards
Open the attack
The main attacker leads with a card from their hand. Other attacks must then match a rank already visible on the table.
Cover in the same suit
A stronger card of the same suit covers an attack. On 7♠, 9♠ works; 6♠ does not.
Cover with a trump card
A trump covers a card of another suit. Here hearts are trump: 6♥ even covers A♠. If the attack is already trump, a higher trump is required.
Recognize an illegal defense
A card of another suit that is not trump does not cover the attack. With hearts as trump, A♣ does not cover 7♠.
Add a same-rank attack
Added cards must have a rank already present among the attacks or defenses. After 7♠ covered by 9♠, a 9♦ can be added. The limit is six attacks and the defender's capacity.
Take the cards
The defender may choose to pick up. They collect the attacks and defenses from the table and do not become the attacker in the next round.
End a successful defense
When all attacks are covered and the attackers end their turn, the cards leave the game for good. The defender has successfully defended.
Refill your hand and finish
As long as the stock contains cards, replenish up to six: the attacker first, the defender last. A hand with no cards only leaves the game after the stock is exhausted; the last player with cards loses.
Detailed rules
Variant played: 36 cards · attacks with support · defense in order · Version 1.0.0
The essentials to get started
Durak variant where the attacker may add cards.
Open the attack
The main attacker leads with a card from their hand. Other attacks must then match a rank already visible on the table.
Cover in the same suit
A stronger card of the same suit covers an attack. On 7♠, 9♠ works; 6♠ does not.
Cover with a trump card
A trump covers a card of another suit. Here hearts are trump: 6♥ even covers A♠. If the attack is already trump, a higher trump is required.
Recognize an illegal defense
A card of another suit that is not trump does not cover the attack. With hearts as trump, A♣ does not cover 7♠.
Add a same-rank attack
Added cards must have a rank already present among the attacks or defenses. After 7♠ covered by 9♠, a 9♦ can be added. The limit is six attacks and the defender's capacity.
Take the cards
The defender may choose to pick up. They collect the attacks and defenses from the table and do not become the attacker in the next round.
End a successful defense
When all attacks are covered and the attackers end their turn, the cards leave the game for good. The defender has successfully defended.
Refill your hand and finish
As long as the stock contains cards, replenish up to six: the attacker first, the defender last. A hand with no cards only leaves the game after the stock is exhausted; the last player with cards loses.
The table guides you through each turn and suggests the legal moves. This guide presents the basic rules; regional variants may differ.
02 · Cards to inspect
Cards to inspect
Look at the ranks and suits of these cards.
VIDEO ACTIONSView every type of move
Open the attack
1 / 8Preparing cards…
Read the steps in this demo
- Observe the starting layout.
- Play the 7♠ in attack.
- The defender must now cover this card.
Cards to inspect
01 · Situation
Observe the starting layout.
The main attacker leads with a card from their hand. Other attacks must then match a rank already visible on the table.
Teaching example · playable table cards